Buildings[]
Arcane Trap[]
Level | Unit Count | Resource Cost Wood | Resource Cost Stone | Build Time | Rank Points |
1 | 16 | 30 | 90 | 25 sec | 1 |
2 | 26 | 60 | 180 | 5 min | 2 |
3 | 50 | 110 | 330 | 13,5 min | 5 |
4 | 100 | 280 | 840 | 25 min | 10 |
5 | 160 | 830 | 2490 | 40 min | 16 |
6 | 240 | 1930 | 5790 | 1 hr | 24 |
7 | 350 | 3850 | 11550 | 1 hr, 22 min | 34 |
8 | 500 | 6600 | 19800 | 1 hr, 50 min | 46 |
9 | 700 | 10500 | 31500 | 2 hr, 25 min | 60 |
10 | 1000 | 16000 | 48000 | 3 hr, 20 min | 80 |
Ballista Tower[]
Level | Unit Count (Ballista) | Unit Count (City Guard) | Resource Cost Wood | Resource Cost Stone | Build Time | Rank Points |
1 | 4 | 30 | - | 100 | 25 sec | 1 |
2 | 8 | 60 | - | 200 | 5 min | 2 |
3 | 15 | 120 | - | 400 | 13,5 min | 5 |
4 | 25 | 200 | - | 1000 | 25 min | 10 |
5 | 40 | 320 | - | 3000 | 40 min | 16 |
6 | 60 | 480 | - | 7000 | 1 h | 24 |
7 | 88 | 700 | - | 14000 | 1 h 22 min | 34 |
8 | 125 | 1000 | - | 24000 | 1 h 50 min | 46 |
9 | 175 | 1400 | - | 38000 | 2 h 25 min | 60 |
10 | 250 | 2500 | - | 58000 | 3 h 20 min | 80 |
Barracks[]
Picture | Description | Requirements |
Increases the maximum army size of a city. Also increases the recruitment speed of all bordering Training Grounds, Stables, Moonglow Towers, Trinsic Temples, Workshops and Shipyards. | Town Hall Level 4 |
Level | Army Size | Recruiting Speed | Resource Cost Wood | Resource Cost Stone | Build Time | Rank Points |
1 | +10 | +1% | - | 50 | 15 sec | 1 |
2 | +30 | +2% | - | 150 | 36 sec | 2 |
3 | +60 | +4% | - | 300 | 4 min | 4 |
4 | +100 | +6% | - | 600 | 30 min | 7 |
5 | +160 | +8% | - | 1200 | 1 h 7,5 min | 12 |
6 | +240 | +10% | - | 2500 | 2 h 15 min | 18 |
7 | +350 | +13% | - | 4000 | 4 h 6 min | 25 |
8 | +500 | +16% | - | 7000 | 6 h 37,5 min | 34 |
9 | +700 | +20% | - | 11500 | 9 h 58,5 min | 45 |
10 | +1000 | +25% | - | 17500 | 15 h 7,5 min | 60 |
Barricade[]
Level | Unit Count | Resource Cost Wood | Resource Cost Stone | Build Time | Rank Points |
1 | 16 | 30 | 90 | 25 sec | 1 |
2 | 26 | 60 | 180 | 5 min | 2 |
3 | 50 | 110 | 330 | 13,5 min | 5 |
4 | 100 | 280 | 840 | 25 min | 10 |
5 | 160 | 830 | 2490 | 40 min | 16 |
6 | 240 | 1930 | 5790 | 1 hr | 24 |
7 | 350 | 3850 | 11550 | 1 hr, 22 min | 34 |
8 | 500 | 6600 | 19800 | 1 hr, 50 min | 46 |
9 | 700 | 10500 | 31500 | 2 hr, 25 min | 60 |
10 | 1000 | 16000 | 48000 | 3 hr, 20 min | 80 |
Camouflage Trap[]
Level | Unit Count | Resource Cost Wood | Resource Cost Stone | Build Time | Rank Points |
1 | 20 | 30 | 90 | 25 sec | 1 |
2 | 30 | 60 | 180 | 5 min | 2 |
3 | 50 | 110 | 330 | 13,5 min | 5 |
4 | 100 | 280 | 840 | 25 min | 10 |
5 | 160 | 830 | 2490 | 40 min | 16 |
6 | 240 | 1930 | 5790 | 1 hr | 24 |
7 | 350 | 3850 | 11550 | 1 hr, 22 min | 34 |
8 | 500 | 6600 | 19800 | 1 hr, 50 min | 46 |
9 | 700 | 10500 | 31500 | 2 hr, 25 min | 60 |
10 | 1000 | 16000 | 48000 | 3 hr, 20 min | 80 |
Castle[]
Level | Max of Commands | Max Army Size | Resource Cost Wood | Resource Cost Stone | Build Time | Rank Points |
1 | +1 | +20% | - | 20000 | 20 h | 4 |
2 | +2 | +40% | - | 25000 | 23h 20min | 12 |
3 | +3 | +60% | - | 30000 | 26h 40min | 24 |
4 | +4 | +80% | - | 40000 | 30 h | 48 |
5 | +5 | +100% | - | 55000 | 33h 20min | 80 |
6 | +6 | +130% | - | 75000 | 36h 40min | 120 |
7 | +7 | +160% | - | 100000 | 40 h | 168 |
8 | +8 | +200% | - | 130000 | 43h 20min | 228 |
9 | +9 | +250% | - | 160000 | 46h 40min | 300 |
10 | +10 | +300% | - | 200000 | 50 h | 400 |
City Guard House[]
Level | Recruiting Speed City Guards | Recruiting Unit Type | Resource Cost Wood | Resource Cost Stone | Build Time | Rank Points |
1 | +5% | City Guard | 15 | 30 | 17 sec | 1 |
2 | +10% | - | 30 | 60 | 72 sec | 2 |
3 | +16% | - | 55 | 110 | 8 min | 4 |
4 | +24% | - | 140 | 280 | 1 hr | 7 |
5 | +35% | - | 400 | 800 | 1 hr, 15 min | 12 |
6 | +50% | - | 1000 | 2000 | 4 hr, 30 min | 18 |
7 | +68% | - | 1900 | 3800 | 8 hr, 12 min | 25 |
8 | +90% | - | 3200 | 6400 | 13 hr, 15 min | 34 |
9 | +115% | - | 5100 | 10200 | 19 hr, 57 min | 45 |
10 | +150% | - | 8000 | 16000 | 30 hr, 20 min | 60 |
City Wall[]
Picture | Description | Requirements |
Increases the defense of all units, except naval units, against all attacks. Cannot be totally demolished or destroyed. | Town Hall Level 2 |
Level | Combat Bonus | Resource Cost Wood | Resource Cost Stone | Build Time | Rank Points |
1 | +1% | - | 200 | 30 sec | 2 |
2 | +3% | - | 2000 | 20 min | 6 |
3 | +6% | - | 8000 | 1 hr | 12 |
4 | +10% | - | 20000 | 3 hr | 24 |
5 | +15% | - | 30000 | 5 hr | 40 |
6 | +20% | - | 45000 | 8 hr | 60 |
7 | +26% | - | 70000 | 12 hr | 84 |
8 | +33% | - | 100000 | 18 hr | 114 |
9 | +41% | - | 140000 | 25 hr | 150 |
10 | +50% | - | 200000 | 35 hr | 200 |
Cottage[]
Picture | Description | Requirements |
Increases the construction speed of all build orders in a city. Also increases productivity of bordering resource buildings. | Town Hall Level 1 |
Level | Construction Speed | Manpower Bonus | Resource Cost Wood | Resource Cost Stone | Build Time | Rank Points |
1 | +4% | +5% | - | 50 | 15 sec | 1 |
2 | +10% | +10% | - | 150 | 54 sec | 2 |
3 | +16% | +15% | - | 300 | 6 min | 5 |
4 | +25% | +20% | - | 600 | 45 min | 10 |
5 | +35% | +25% | 200 | 1000 | 101,25 min | 16 |
6 | +46% | +30% | 500 | 2000 | 202,5 min | 24 |
7 | +58% | +35% | 1000 | 4000 | 6 hr, 15 min | 34 |
8 | +71% | +40% | 2000 | 7500 | 9 hr, 57 min | 46 |
9 | +85% | +45% | 5000 | 14000 | 14 hr, 58 min | 60 |
10 | +100% | +50% | 12000 | 17000 | 22 hr, 42 min | 80 |
Farm (Old)[]
Picture | Description | Requirements |
Produces food. Any bordering grassland, lakes, Cottages and Mills will increase productivity.(Cannot be built anymore) | Town Hall Level 3 |
Level | Food Production/hr | Resource Cost Wood | Resource Cost Stone | Build Time | Rank Points |
1 | 5 | 50 | - | 15sec | 1 |
2 | 8 | 200 | - | 54sec | 3 |
3 | 12 | 400 | 200 | 6min | 6 |
4 | 18 | 1400 | 600 | 45min | 12 |
5 | 30 | 3500 | 1500 | 1hr, 41min, 15sec | 20 |
6 | 50 | 6000 | 3000 | 3hr, 22min, 30sec | 30 |
7 | 90 | 10000 | 5000 | 6hr, 15min | 42 |
8 | 160 | 16000 | 8000 | 9hr, 57min | 57 |
9 | 260 | 25000 | 13000 | 14hr, 58min | 75 |
10 | 400 | 38000 | 20000 | 22hr, 42min | 100 |
Farm (New)[]
Picture | Description | Requirements |
Produces food. Any bordering grassland, lakes, Cottages and Mills will increase productivity. | Town Hall Level 3 |
Level | Food Production/hr | Resource Cost Wood | Resource Cost Stone | Build Time | Rank Points |
1 | 5 | 50 | - | 15sec | 1 |
2 | 10 | 200 | - | 54sec | 3 |
3 | 15 | 400 | 200 | 6min | 6 |
4 | 20 | 1400 | 600 | 45min | 12 |
5 | 30 | 3500 | 1500 | 1hr, 41min, 15sec | 20 |
6 | 45 | 6000 | 3000 | 3hr, 22min, 30sec | 30 |
7 | 75 | 10000 | 5000 | 6hr, 15min | 42 |
8 | 120 | 16000 | 8000 | 9hr, 57min | 57 |
9 | 200 | 25000 | 13000 | 14hr, 58min | 75 |
10 | 300 | 38000 | 20000 | 22hr, 42min | 100 |
Foundry[]
Picture | Description | Requirements |
Increases the efficiency of bordering Ore Mines and iron storage capacity of bordering Storage. | Town Hall Level 9 |
Level | Efficiency Bonus | Iron Storage Bonus | Resource Cost Wood | Resource Cost Stone | Build Time | Rank Points |
1 | +30% | +20% | 60 | 60 | 20 sec | 1 |
2 | +35% | +40% | 150 | 150 | 108 sec | 4 |
3 | +40% | +60% | 350 | 350 | 12 min | 7 |
4 | +45% | +80% | 1100 | 1100 | 90 min | 14 |
5 | +50% | +100% | 2700 | 2700 | 3hr 22min 30sec | 24 |
6 | +55% | +120% | 5000 | 5000 | 6hr 45min | 36 |
7 | +60% | +140% | 8500 | 8500 | 12hr 18min | 50 |
8 | +65% | +160% | 13500 | 13500 | 19hr 52min 30sec | 68 |
9 | +70% | +180% | 21500 | 21500 | 29hr 55min 30sec | 90 |
10 | +75% | +200% | 33000 | 33000 | 45hr 22min 30sec | 120 |
Guardian Tower[]
Level | Unit Count | Resource Cost Wood | Resource Cost Stone | Build Time | Rank Points |
1 | 30 | - | 100 | 25 sec | 1 |
2 | 60 | - | 200 | 5 min | 2 |
3 | 120 | - | 400 | 13,5 min | 5 |
4 | 200 | - | 1000 | 25 min | 10 |
5 | 320 | - | 3000 | 40 min | 16 |
6 | 480 | - | 7000 | 1 h | 24 |
7 | 700 | - | 14000 | 1 h 22 min | 34 |
8 | 1000 | - | 24000 | 1 h 50 min | 46 |
9 | 1400 | - | 38000 | 2 h 25 min | 60 |
10 | 2000 | - | 58000 | 3 h 20 min | 80 |
Harbor[]
Level | Merchant Ships | Tax Bonus | Resource Cost Wood | Resource Cost Stone | Build Time | Rank Points |
1 | 1 | +5% | 80 | 40 | 22 sec | 2 |
2 | 2 | +10% | 160 | 80 | 2m 24 sec | 5 |
3 | 4 | +15% | 320 | 160 | 16m | 8 |
4 | 6 | +20% | 800 | 400 | 2h | 17 |
5 | 9 | +25% | 2400 | 1200 | 4h 30m | 28 |
6 | 12 | +30% | 5600 | 2800 | 9h | 42 |
7 | 15 | +35% | 11200 | 5600 | 16h 24m | 59 |
8 | 19 | +40% | 19200 | 9600 | 26h 30m | 80 |
9 | 24 | +45% | 30400 | 15200 | 39h 54m | 105 |
10 | 30 | +50% | 46400 | 23200 | 60h 30m | 140 |
Hideout[]
Picture | Description | Requirements |
Allows safe storage of resources, preventing them from being reported by Scouts or plundered. Its capacity can be increased if built beside woods. | Town Hall Level 2 |
Level | Hidden Storage | Resource Cost Wood | Resource Cost Stone | Build Time | Rank Points |
1 | 500 | - | 50 | 15 sec | 1 |
2 | 1000 | - | 200 | 36 sec | 2 |
3 | 2000 | - | 600 | 4m | 3 |
4 | 3000 | - | 1000 | 30m | 5 |
5 | 4500 | - | 1500 | 1h 7m 30s | 8 |
6 | 6000 | - | 2200 | 2h 15m | 12 |
7 | 8000 | - | 3500 | 4h 6m | 17 |
8 | 10000 | - | 4500 | 6h 37m 30s | 23 |
9 | 12000 | - | 6000 | 9h 58m 30s | 30 |
10 | 15000 | - | 8000 | 15h 7m 30s | 40 |
Iron Mine[]
Picture | Description | Requirements |
Produces iron. Any bordering ore deposits, Cottages and Foundries will increase productivity. | Town Hall Level 4 |
Level | Iron Production/hr | Resource Cost Wood | Resource Cost Stone | Build Time | Rank Points |
1 | 20 | 50 | - | 15 sec | 1 |
2 | 40 | 200 | - | 54 sec | 3 |
3 | 60 | 400 | 200 | 6 min | 6 |
4 | 85 | 1400 | 600 | 45 min | 12 |
5 | 110 | 3500 | 1500 | 101,25 min | 20 |
6 | 140 | 6000 | 3000 | 202,5 min | 30 |
7 | 175 | 10000 | 5000 | 6 hr, 15 min | 42 |
8 | 210 | 16000 | 8000 | 9 hr, 57 min | 57 |
9 | 250 | 25000 | 13000 | 14 hr, 58 min | 75 |
10 | 300 | 38000 | 20000 | 22 hr, 42 min | 100 |
Lookout Tower[]
Level | Time Bonus | Unit Count (Scout) | Unit Count (City Guard) | Resource Cost Wood | Resource Cost Stone | Build Time | Rank Points |
1 | +30 min | 4 | 8 | - | 200 | 25 sec | 1 |
2 | +1 hr | 8 | 16 | - | 400 | 5 min | 2 |
3 | +2 hr | 15 | 30 | - | 600 | 13,5 min | 3 |
4 | +3 hr | 25 | 50 | - | 1000 | 25 min | 5 |
5 | +4 hr | 40 | 80 | - | 1500 | 40 min | 8 |
6 | +5 hr | 60 | 120 | - | 2200 | 1 h | 12 |
7 | +6 hr | 88 | 176 | - | 3500 | 1 h, 22min | 17 |
8 | +7 hr | 125 | 250 | - | 5000 | 1 h, 50min | 23 |
9 | +8 hr | 175 | 350 | - | 7000 | 2 h, 25min | 30 |
10 | +10 hr | 250 | 500 | - | 10000 | 3 hr, 20min | 40 |
Marketplace[]
Picture | Description | Requirements |
Allows transport of resources between cities and enables trade with other players by land. Also increases the tax income of connected buildings. | Town Hall Level 5 |
Level | Merchants Carts | Tax Bonus | Resource Cost Wood | Resource Cost Stone | Build Time | Rank Points |
1 | 1 | +2% | 40 | 20 | 20 sec | 1 |
2 | 4 | +4% | 80 | 40 | 1 min, 48 sec | 2 |
3 | 10 | +6% | 160 | 80 | 12 min | 5 |
4 | 20 | +8% | 400 | 200 | 1 hr, 30 min | 10 |
5 | 30 | +10% | 1200 | 600 | 3hr 22min 30sec | 16 |
6 | 50 | +12% | 2800 | 1400 | 6hr 45min | 24 |
7 | 70 | +14% | 5600 | 2800 | 12hr 18min | 34 |
8 | 105 | +16% | 9600 | 4800 | 19hr 52min 30sec | 46 |
9 | 145 | +18% | 15200 | 7600 | 29hr 55min 30sec | 60 |
10 | 200 | +20% | 23200 | 11600 | 45hr 22min 30sec | 80 |
Mill[]
Picture | Description | Requirements |
Increases the efficiency of bordering Farms and food storage capacity of any bordering Storage. | Town Hall Level 8 |
Level | Efficiency Bonus | Food Storage Bonus | Resource Cost Wood | Resource Cost Stone | Build Time | Rank Points |
1 | +30% | +20% | 60 | 60 | 20 sec | 1 |
2 | +35% | +40% | 150 | 150 | 108 sec | 4 |
3 | +40% | +60% | 350 | 350 | 12 min | 7 |
4 | +45% | +80% | 1100 | 1100 | 90 min | 14 |
5 | +50% | +100% | 2700 | 2700 | 3hr 22min 30sec | 24 |
6 | +55% | +120% | 5000 | 5000 | 6hr 45min | 36 |
7 | +60% | +140% | 8500 | 8500 | 12hr 18min | 50 |
8 | +65% | +160% | 13500 | 13500 | 19hr 52min 30sec | 68 |
9 | +70% | +180% | 21500 | 21500 | 29hr 55min 30sec | 90 |
10 | +75% | +200% | 33000 | 33000 | 45hr 22min 30sec | 120 |
Moonglow Tower[]
Level | Recruiting Speed | Recruiting Unit Type | Resource Cost Wood | Resource Cost Stone | Build Time | Rank Points |
1 | +5% | Mage | 30 | 60 | 22 sec | 1 |
2 | +10% | - | 60 | 120 | 144 sec | 4 |
3 | +16% | - | 120 | 240 | 16 min | 7 |
4 | +24% | - | 300 | 600 | 2h | 14 |
5 | +35% | - | 900 | 1800 | 4h 30m | 24 |
6 | +50% | - | 2100 | 4200 | 9h | 36 |
7 | +68% | Warlock | 4200 | 8400 | 16h 24m | 50 |
8 | +90% | - | 7200 | 14400 | 26h 30m | 68 |
9 | +115% | - | 11400 | 22800 | 39h 54m | 90 |
10 | +150% | Moonstones | 17400 | 34800 | 60h 30m | 120 |
Pitfall Trap[]
Level | Unit Count | Resource Cost Wood | Resource Cost Stone | Build Time | Rank Points |
1 | 16 | 30 | 90 | 25 sec | 1 |
2 | 26 | 60 | 180 | 5 min | 2 |
3 | 50 | 110 | 330 | 13,5 min | 5 |
4 | 100 | 280 | 840 | 25 min | 10 |
5 | 160 | 830 | 2490 | 40 min | 16 |
6 | 240 | 1930 | 5790 | 1 hr | 24 |
7 | 350 | 3850 | 11550 | 1 hr, 22 min | 34 |
8 | 500 | 6600 | 19800 | 1 hr, 50 min | 46 |
9 | 700 | 10500 | 31500 | 2 hr, 25 min | 60 |
10 | 1000 | 16000 | 48000 | 3 hr, 20 min | 80 |
Quarry[]
Picture | Description | Requirements |
Produces Stone. Productivity can be increased by bordering Rocks, Cottages and Stonemasons. | Town Hall Level 2 |
Level | Stone Production/hr | Resource Cost Wood | Resource Cost Stone | Build Time | Rank Points |
1 | 20 | 50 | - | 15 sec | 1 |
2 | 40 | 200 | - | 54 sec | 3 |
3 | 60 | 400 | 200 | 6 min | 6 |
4 | 85 | 1400 | 600 | 45 min | 12 |
5 | 110 | 3500 | 1500 | 101,25 min | 20 |
6 | 140 | 6000 | 3000 | 202,5 min | 30 |
7 | 175 | 10000 | 5000 | 6 hr, 15 min | 42 |
8 | 210 | 16000 | 8000 | 9 hr, 57 min | 57 |
9 | 250 | 25000 | 13000 | 14 hr, 58 min | 75 |
10 | 300 | 38000 | 20000 | 22 hr, 42 min | 100 |
Ranger Tower[]
Level | Unit Count | Resource Cost Wood | Resource Cost Stone | Build Time | Rank Points |
1 | 30 | - | 100 | 25 sec | 1 |
2 | 60 | - | 200 | 5 min | 2 |
3 | 120 | - | 400 | 13,5 min | 5 |
4 | 200 | - | 1000 | 25 min | 10 |
5 | 320 | - | 3000 | 40 min | 16 |
6 | 480 | - | 7000 | 1 h | 24 |
7 | 700 | - | 14000 | 1 h 22 min | 34 |
8 | 1000 | - | 24000 | 1 h 50 min | 46 |
9 | 1400 | - | 38000 | 2 h 25 min | 60 |
10 | 2000 | - | 58000 | 3 h 20 min | 80 |
Sawmill[]
Picture | Description | Requirements |
Increases the efficiency of bordering Woodcutter's Huts and wood storage capacity of any bordering Storage. | Town Hall Level 6 |
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Level | Efficiency Bonus | Wood Storage Bonus | Resource Cost Wood | Resource Cost Stone | Build Time | Rank Points |
1 | +30% | +20% | 60 | 60 | 20 sec | 1 |
2 | +35% | +40% | 150 | 150 | 108 sec | 4 |
3 | +40% | +60% | 350 | 350 | 12 min | 7 |
4 | +45% | +80% | 1100 | 1100 | 90 min | 14 |
5 | +50% | +100% |